C++ GUI with Qt Tutorial - 6 - Signals and Slots
C++ GUI with Qt Tutorial - 6 - Signals and Slots
It's important to ensure that the object being sent is not destroyed before the connected slot is invoked Similarly, the reception of arguments
When one QObject instance is the receiver of a signal, its thread affinity is checked, and by default the signal is delivered directly as a
qt signal slot example Currently, I use C++ with QT a lot And I quite appreciate the SignalSlots m echanism Because it is really convenient to connect different
qt slot You could also connect these up to things via QObject::connect() but that is out of this snippets scope That is for when you use the signaling
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